Accelerock
rock- Move Power
- dex
- Move Time
- 1 bonus action
- PP
- 15
- Duration
- instantaneous
- Range
- melee
You smash into a target at high speed. As a bonus action, you can immediately move up to 10ft and make a melee attack against a creature in range without taking an attack of opportunity, doing 1d4 rock damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d10 at level 10, and 1d12 at level 17.