Acid Armor
poison- Move Power
- con
- Move Time
- 1 action
- PP
- 10
- Duration
- 1 minute, concentration
- Range
- self
You are surrounded by a shield of thick acid for the duration. During this time, your AC increases by 2, and any creature that hits you with a melee attack must succeed on a CON save or take 1d6 poison damage.
At Higher Levels: The damage dice roll for this move changes to 2d6 at level 10
- Contest
- tough
- Appeal
- 1
- Jam
- 0
- Effect
- Prevents the user from being startled until the turn ends.