Acid Armor

poison
Move Power
con
Move Time
1 action
PP
10
Duration
1 minute, concentration
Range
self

You are surrounded by a shield of thick acid for the duration. During this time, your AC increases by 2, and any creature that hits you with a melee attack must succeed on a CON save or take 1d6 poison damage.

At Higher Levels: The damage dice roll for this move changes to 2d6 at level 10

Contest
tough
Appeal
1
Jam
0
Effect
Prevents the user from being startled until the turn ends.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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