Aqua Jet
water- Move Power
- dex
- Move Time
- 1 bonus action
- PP
- 15
- Duration
- instantaneous
- Range
- melee
You lunge at a creature with incredible speed. Choose a target within 10 feet of you. A burst of water propels you towards that creature, avoiding all attacks of opportunity. Make a melee attack on that creature, dealing 1d4 water damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d10 at level 10, and 1d12 at level 17.
- Contest
- cool
- Appeal
- 3
- Jam
- 0
- Effect
- Causes the user to move earlier on the next turn.