Bulk Up

fighting
Move Power
none
Move Time
1 action
PP
10
Duration
1 minute, concentration
Range
self

You pump yourself up, increasing your adrenaline. For the next minute, choose to add +1 to your attack rolls OR +1 to AC. This move can be stacked to a maximum of +5 for either choice.

Contest
cool
Appeal
1
Jam
0
Effect
Gets the Pokemon pumped up. Helps prevent nervousness, too.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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