Charge

electric
Move Power
none
Move Time
1 action
PP
10
Duration
1 round, concentration
Range
self

Electricity surges through your body, charging up for your next attack. Until your next turn, boost your AC by 2. On your next turn, double your STAB bonus when dealing damage of your type.

Contest
clever
Appeal
1
Jam
0
Effect
Gets the Pokemon pumped up. Helps prevent nervousness, too.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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