Crunch
dark- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- melee
You unleash a powerful blow that has a chance to temporarily lower a target’s defense. Make a melee attack against a target, doing 2d6 + MOVE dark damage on a hit. On a natural attack roll of 18 or higher, the target’s AC is decreased by 1 for the remainder of combat. This decrease may be stacked, up to a maximum of -5 to AC.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.
- Contest
- tough
- Appeal
- 1
- Jam
- 4
- Effect
- Badly startles the last Pokemon to act before the user.