Crunch

dark
Move Power
str, dex
Move Time
1 action
PP
10
Duration
instantaneous
Range
melee

You unleash a powerful blow that has a chance to temporarily lower a target’s defense. Make a melee attack against a target, doing 2d6 + MOVE dark damage on a hit. On a natural attack roll of 18 or higher, the target’s AC is decreased by 1 for the remainder of combat. This decrease may be stacked, up to a maximum of -5 to AC.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.

Contest
tough
Appeal
1
Jam
4
Effect
Badly startles the last Pokemon to act before the user.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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