Dragon Tail

dragon
Move Power
str
Move Time
1 action
PP
5
Duration
instantaneous
Range
melee

You whip your dragon tail at a creature in an attempt to send them away. Make a melee attack roll against a target, dealing 1d10 + MOVE dragon damage. In wild battles, the target takes the damage and flees from battle if its level is lower than that of the user. In trainer battles, the target takes the damage and must be immediately switched out for another creature in the trainer's party, if any remain.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.

Contest
tough
Appeal
3
Jam
0
Effect
Causes the user to move later on the next turn.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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