Dream Eater
psychic- Move Power
- wis
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- 30ft
You tap into a sleeping creature’s dreams, sucking from its energy pool. Instantly inflict 4d4 + MOVE psychic damage on a sleeping target in range, regaining half as many hitpoints to yourself. This move does not wake a sleeping creature.
At Higher Levels: The damage dice roll for this move changes to 2d12 at level 5, 4d8 at level 10, and 8d6 at level 17.
- Contest
- clever
- Appeal
- 2
- Jam
- 0
- Effect
- Works well if it is the same type as the move used by the last Pokemon.