Echoed Voice
normal- Move Power
- wis, cha
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- 40ft
You release a shout that echoes across the battlefield towards a creature. Make a ranged attack, dealing 1d6 + MOVE normal damage on a hit. Until the beginning of your next turn, if any other creature in range uses this move, they may double their damage dice on a hit. This multiplier can continue to stack to a maximum of 8x the damage dice, resetting if any of the attacks miss.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.
- Contest
- beauty
- Appeal
- 3
- Jam
- 0
- Effect
- An appealing move that can be used repeatedly without boring the audience.