Encore

normal
Move Power
wis, cha
Move Time
1 reaction
PP
3
Duration
instantaneous
Range
100ft

After being targeted by a move, force a creature to make a WIS save against your Move DC as a reaction. On a fail, no other move may be activated by the target creature until after the end of its next turn.

At Higher Levels: The number of turns the creature must use the move increases to 2 turns at level 10 and 3 turns at level 17.

Contest
cute
Appeal
2
Jam
0
Effect
Makes the remaining Pokemon nervous.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

Something went wrong...

You can help by reporting this error!