Feint Attack
dark- Move Power
- str, dex, cha
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- melee
You bring a creature close and hit it with a sucker punch. Make a melee attack on a creature, at advantage, dealing 1d10 + MOVE dark damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.
- Contest
- clever
- Appeal
- 2
- Jam
- 0
- Effect
- Works great if the user goes first this turn.