Flash

normal
Move Power
con
Move Time
1 action
PP
10
Duration
instantaneous
Range
self (20ft radius)

You emit an immense flash of light in a 20 foot radius circle, centered on you. Creatures in the area must make a CON save against your Move DC. On a fail, they are blinded until the end of their next turn. Outside of combat, this move can be used to light a dim area, much like the Light cantrip.

Contest
beauty
Appeal
3
Jam
0
Effect
Makes audience expect little of other contestants.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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