Flash
normal- Move Power
- con
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- self (20ft radius)
You emit an immense flash of light in a 20 foot radius circle, centered on you. Creatures in the area must make a CON save against your Move DC. On a fail, they are blinded until the end of their next turn. Outside of combat, this move can be used to light a dim area, much like the Light cantrip.
- Contest
- beauty
- Appeal
- 3
- Jam
- 0
- Effect
- Makes audience expect little of other contestants.