Glare
normal- Move Power
- str, cha
- Move Time
- 1 action
- PP
- 10
- Duration
- 1 minute
- Range
- 60ft
You stare into the depths of a creature’s eyes with intense ferocity. The creature must make a WIS saving throw against your Move DC or become frightened for the duration. A creature frightened in this way must make a WIS save against your Move DC at the end of each of its turns to remove the effect.
- Contest
- tough
- Appeal
- 1
- Jam
- 3
- Effect
- Badly startles all of the Pokemon to act before the user.