Grass Whistle

grass
Move Power
con, cha
Move Time
1 action
PP
15
Duration
instantaneous
Range
30ft

You make a shrill sound that has the chance to put a creature to sleep. The target must make a WIS save against your Move DC, falling asleep on a failure.

Contest
clever
Appeal
2
Jam
0
Effect
Prevents the user from being startled one time this turn.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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