Gust
flying- Move Power
- dex
- Move Time
- 1 action
- PP
- 20
- Duration
- instantaneous
- Range
- 40ft
You create a strong wind that batters a target in range. Make a ranged attack, doing 1d6 + MOVE flying damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.
- Contest
- clever
- Appeal
- 2
- Jam
- 3
- Effect
- Startles the last Pokemon to act before the user.