Helping Hand
normal- Move Power
- none
- Move Time
- 1 bonus action
- PP
- 5
- Duration
- 10 minutes
- Range
- 60ft
You can use a bonus action on your turn to choose one ally other than yourself within 60 feet of you who can hear you. That ally can add a d6 to one ability check, attack roll, or saving throw it makes within the next 10 minutes, before the result of the roll is called by the DM. An ally being helped can only have one d6 available at a time.
At Higher Levels: The helping dice for this move changes to d8 at level 5, d10 at level 10, and d12 at level 17.
- Contest
- clever
- Appeal
- 4
- Jam
- 0
- Effect
- Quite an appealing move.