Hyper Voice
normal- Move Power
- dex, cha
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 30ft
You release a loud and startling, high-pitched sound that only a creature can hear. Make a ranged attack roll against a creature in range, doing 2d8 + MOVE normal damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
- Contest
- cool
- Appeal
- 2
- Jam
- 2
- Effect
- Startles all of the Pokemon to act before the user.