Icicle Crash
ice- Move Power
- dex
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 30ft
You generate a row of icicles that crash down on top of a creature in range. Make a ranged attack, dealing 2d6 + MOVE ice damage on a hit. If the natural attack roll is 15 or higher, the target flinches.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.
- Contest
- beauty
- Appeal
- 3
- Jam
- 0
- Effect
- Excites the audience a lot if used last.