Imprison
psychic- Move Power
- wis, int
- Move Time
- 1 action
- PP
- 5
- Duration
- 1 minute, concentration
- Range
- 30ft
You create psychic walls within the mind of a target in range. Force the target to make a WIS saving throw against your Move DC. On a failure, the target is unable to use any Move it knows that is the same as yours for the duration.
- Contest
- clever
- Appeal
- 3
- Jam
- 0
- Effect
- Temporarily stops the crowd from growing excited.