Jaw Lock
dark- Move Power
- str
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- melee
You latch onto a foe, never to let go. Make a melee attack against a target, doing 2d6 + MOVE dark damage on a hit.
On a hit, you grapple the target. On your turn, you may activate this move against a target grappled this way to deal 2d6 + MOVE dark damage. This move can grapple targets up to two sizes larger than you.
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 4d6 at level 10, and 6d6 at level 17.