Milk Drink
normal- Move Power
- con
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 10ft
You create a tasty drink that heals your or an ally’s wounds. The recipient gains 2d6 + MOVE hit points.
At Higher Levels: The dice roll for this move changes to 3d6 at level 5, 5d6 at level 10, and 8d6 at level 17.
- Contest
- cute
- Appeal
- 2
- Jam
- 0
- Effect
- Works great if the user goes first this turn.