Milk Drink

normal
Move Power
con
Move Time
1 action
PP
5
Duration
instantaneous
Range
10ft

You create a tasty drink that heals your or an ally’s wounds. The recipient gains 2d6 + MOVE hit points.

At Higher Levels: The dice roll for this move changes to 3d6 at level 5, 5d6 at level 10, and 8d6 at level 17.

Contest
cute
Appeal
2
Jam
0
Effect
Works great if the user goes first this turn.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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