Muddy Water
water- Move Power
- dex, con
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 30ft
You fire a stream of muddy water at a creature in range. Make a ranged attack against a creature, dealing 2d8 + MOVE water damage. If the natural attack roll is 15 or higher, the target has disadvantage on its next attack.
At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.
- Contest
- tough
- Appeal
- 2
- Jam
- 2
- Effect
- Startles all of the Pokemon to act before the user.