Oblivion Wing
flying- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 60ft
You extend your wings and use a dark beam of energy to absorb the target's life force. Make a ranged attack against a creature, dealing 3d8 + MOVE flying damage on a hit, recovering your own hit points by the amount of damage dealt.
At Higher Levels: The damage dice roll for this move changes to 5d6 at level 5, 4d12 at level 10, and 8d8 at level 17.
- Contest
- cool
- Appeal
- 1
- Jam
- 0
- Effect
- Shows off the Pokemon’s appeal about as well as all the moves before it this turn.