Perish Song
normal- Move Power
- cha
- Move Time
- 1 action
- PP
- 3
- Duration
- 3 rounds
- Range
- self (80ft line)
You perform a song with devastating consequences to creatures that hear it. All creatures in range (including you) must make a CON saving throw against your Move DC. For any that fail, they faint in 3 rounds, on their turn, unless fleeing or switched out by their trainer before the end of the three rounds.
- Contest
- beauty
- Appeal
- 4
- Jam
- 0
- Effect
- Makes the audience quickly grow bored when an appeal move has little effect.