Power Swap

psychic
Move Power
wis, int
Move Time
1 bonus action
PP
3
Duration
1 round
Range
40ft

As a bonus action, force a creature in range to make a WIS save against your Move DC. On a failure, you employ your psychic power to swap a single ability score with a creature until the end of their next turn, for purposes of attack and damage rolls.

Contest
clever
Appeal
1
Jam
0
Effect
Shows off the Pokemon’s appeal about as well as all the moves before it this turn.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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