Psystrike
psychic- Move Power
- int, wis
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 30ft
You materialize a psychic wave that shocks a creature. Make a ranged attack, dealing 2d6 + MOVE psychic damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 2d12 at level 5, 4d8 at level 10, and 8d6 at level 17.
- Contest
- cool
- Appeal
- 3
- Jam
- 0
- Effect
- An appealing move that can be used repeatedly without boring the audience.