Secret Power
normal- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- melee
You strike a target with unknown power. Make a melee attack roll against a creature, dealing 1d12 + MOVE normal damage on a hit. On a natural attack roll of 15 or higher, roll a d6 and cause the random effect.
d6 | Effect |
---|---|
1 | Poison |
2 | Burn |
3 | Confusion |
4 | Frozen |
5 | Paralysis |
6 | Sleep |
At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 2d12 at level 10, and 6d6 at level 17.
- Contest
- clever
- Appeal
- 1
- Jam
- 0
- Effect
- Works well if the user is pumped up.