Shadow Sneak

ghost
Move Power
dex, wis
Move Time
1 bonus action
PP
20
Duration
instantaneous
Range
melee (15ft reach)

You extend your shadow to strike a creature from behind. As a bonus action, you can control your shadow to make a melee attack roll against a target within range, dealing 1d4 ghost damage on a hit.

At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d10 at level 10, and 1d12 at level 17.

Contest
clever
Appeal
3
Jam
0
Effect
Causes the user to move earlier on the next turn.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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