Shell Side Arm
poison- Move Power
- str, dex, wis
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 30ft
You fire acidic ooze from your side-arm. Make a ranged attack on a creature in range, doing 2d8 + MOVE poison damage on a hit. On a hit, the target makes a CON save, becoming poisoned on failure.
At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.