Shell Smash

normal
Move Power
none
Move Time
1 action
PP
5
Duration
1 minute
Range
self

You break off a piece of your shell, lowering your defense but improving your attack. For the duration, lower your AC by 1, but add proficiency to all damage rolls (once per move). This move is not stackable.

Contest
tough
Appeal
3
Jam
0
Effect
Excites the audience a lot if used last.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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