Sing
normal- Move Power
- none
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- 30ft
You sing a beautiful song in an attempt to put creatures to to sleep. Roll 5d8; the total is how many hit points of creature this move can affect. creatures within 30 feet of you are affected in ascending order of their current hit points. Starting with the creature that has the lowest current hit points, each creature affected by this move falls asleep. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.
At Higher Levels: The number of hit points affected changes to 7d8 at level 5, 6d12 at level 10, and 11d8 at level 17.
- Contest
- cute
- Appeal
- 2
- Jam
- 0
- Effect
- Makes the remaining Pokemon nervous.