Sludge Wave

poison
Move Power
dex, con
Move Time
1 action
PP
5
Duration
instantaneous
Range
self (30ft cone)

You summon a wave of poisonous sludge that crashes down on creatures in a 30 foot cone. Any creature caught in the blast must make a CON saving throw against your Move DC, taking 2d8 + MOVE poison damage on a failure, or half as much on a success. If a creature fails the saving throw by 5 or more, it becomes poisoned.

At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.

Contest
tough
Appeal
3
Jam
0
Effect
Brings down the energy of any Pokemon that have already used a move this turn.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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