Smelling Salts
normal- Move Power
- con
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 20ft
You procure a handful of strong smelling salt, damaging a creature's senses. Make a ranged attack against a target, dealing 1d8 + MOVE normal damage on a hit. If the target is paralyzed, double the dice roll for the damage.
At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 2d12 at level 10, and 3d10 at level 17.
- Contest
- tough
- Appeal
- 3
- Jam
- 0
- Effect
- Affected by how well the previous Pokemon’s move went.