Snore
normal- Move Power
- str, wis
- Move Time
- 1 action
- PP
- 10
- Duration
- instantaneous
- Range
- 50ft
While you are asleep, you may activate this move to create a harsh noise that damages all creature within range for 1d8 + MOVE normal damage.
At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 4d4 at level 10, and 3d10 at level 17.
- Contest
- cute
- Appeal
- 4
- Jam
- 0
- Effect
- Makes the audience quickly grow bored when an appeal move has little effect.