Soft-Boiled

normal
Move Power
con, cha
Move Time
1 action
PP
5
Duration
instantaneous
Range
30ft

Heal a creature in range for 2d6 + MOVE hitpoints.

At Higher Levels: The dice roll for healing changes to 4d6 at level 5, 6d6 at level 10, and 8d6 at level 17.

Contest
cute
Appeal
2
Jam
0
Effect
Works great if the user goes first this turn.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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