Sonic Boom

normal
Move Power
str, dex
Move Time
1 action
PP
10
Duration
instantaneous
Range
self (20ft radius)

You unleash a deafening sound that harms creature in a 40 foot circle, centered on you. Creatures in range must make a CON save against your Move DC, taking 16 flat normal damage on a fail, or half as much on a success.

Contest
cool
Appeal
3
Jam
0
Effect
An appealing move that can be used repeatedly without boring the audience.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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