Sucker Punch
dark- Move Power
- str, dex
- Move Time
- 1 reaction
- PP
- 3
- Duration
- instantaneous
- Range
- melee
You lay in a quick punch before a creature has a chance to attack. When targeted by a melee attack, you may use your reaction to attempt to strike a creature before its attack is rolled. Make a melee attack, dealing 1d6 + MOVE dark damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d12 at level 5, 2d8 at level 10, and 4d6 at level 17.
- Contest
- clever
- Appeal
- 3
- Jam
- 0
- Effect
- Excites the audience a lot if used first.