Tailwind
flying- Move Power
- none
- Move Time
- 1 action
- PP
- 3
- Duration
- 1 minute, concentration
- Range
- self (30ft radius)
You whip up a turbulent whirlwind that boosts the speed of all allies in a 60 foot circle, centered on you. You and any ally that starts their turn inside the area has their speed doubled until the end of their turn.
- Contest
- cool
- Appeal
- 3
- Jam
- 0
- Effect
- Causes the user to move earlier on the next turn.