Teleport

psychic
Move Power
none
Move Time
1 action
PP
10
Duration
instantaneous
Range
40ft

You disappear from view and reappear at an unoccupied point within range. In wild creature battles, this move can be activated to automatically count as a single success in a group DEX check to run away.

Contest
cool
Appeal
1
Jam
0
Effect
Prevents the user from being startled until the turn ends.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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