Thief

dark
Move Power
dex
Move Time
1 action
PP
15
Duration
instantaneous
Range
melee

You lash out with a quick attack that may steal a creature’s held item. Make a melee attack against a creature, doing 1d10 + MOVE dark damage on a hit. If the user does not have an item held, the target must make a DEX save against your Move DC or have their item stolen by the user.

At Higher Levels: The damage dice roll for this move changes to 2d8 at level 5, 5d4 at level 10, and 4d8 at level 17.

Contest
tough
Appeal
1
Jam
0
Effect
Shows off the Pokemon’s appeal about as well as the move used just before it.

This is unofficial Fan Content and is not approved/endorsed by © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc. Portions of the material may be property of © Wizards of the Coast, © Game Freak, or © Nintendo Company Inc.

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