Tickle
normal- Move Power
- dex
- Move Time
- 1 bonus action
- PP
- 10
- Duration
- instantaneous
- Range
- melee
You turn your melee attack into a playful tickle. As a bonus action at the end of a turn in which you used a melee attack, force a creature to make a CON saving throw against your Move DC. On a failure, the target flinches.
- Contest
- cute
- Appeal
- 3
- Jam
- 0
- Effect
- Brings down the energy of any Pokemon that have already used a move this turn.