Trump Card
normal- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 30ft
You strike out with a blast of energy that increases in strength the more it is used. Make a ranged attack on a creature, dealing 1d6 + MOVE normal damage on a hit. Increase the damage by your Move modifier for each PP that has been expended for the move, before the move was activated. Using a restorative to regain PP resets the damage for this attack.
At Higher Levels: The damage dice roll for this move changes to 1d8 at level 5, 2d6 at level 10, and 4d6 at level 17.
- Contest
- cool
- Appeal
- 1
- Jam
- 0
- Effect
- Works better the later it is used in a turn.