Vacuum Wave
fighting- Move Power
- dex
- Move Time
- 1 bonus action
- PP
- 20
- Duration
- instantaneous
- Range
- 25ft
You whirl your fists with a fast attack that pushes a quick burst of wind at a creature in range. Make a ranged attack on a creature, dealing 1d4 fighting damage on a hit.
At Higher Levels: The damage dice roll for this move changes to 1d6 at level 5, 1d10 at level 10, and 1d12 at level 17.
- Contest
- cool
- Appeal
- 3
- Jam
- 0
- Effect
- Causes the user to move earlier on the next turn.