Weather Ball
normal- Move Power
- str, dex
- Move Time
- 1 action
- PP
- 5
- Duration
- instantaneous
- Range
- 30ft
You send a powerful ball of energy that changes type based on the surrounding weather, dealing 1d8 + MOVE damage of that type.
Weather | Type |
---|---|
Harsh Sunlight | Fire |
Rain | Water |
Sandstorm | Rock |
Hail or Snow | Ice |
Foggy or Cloudy | Normal |
At Higher Levels: The damage dice roll for this move changes to 2d6 at level 5, 4d4 at level 10, and 3d10 at level 17.
- Contest
- beauty
- Appeal
- 3
- Jam
- 0
- Effect
- An appealing move that can be used repeatedly without boring the audience.