Wide Guard
rock- Move Power
- none
- Move Time
- 1 reaction
- PP
- 3
- Duration
- instantaneous
- Range
- 50ft
You have the ability to guard your allies from area-of-effect moves. As a reaction, when a creature activates a damaging move that damages multiple allies within range, you may halve the damage dealt. On future instances of this reaction in the same combat, you must roll higher than a 15 on a d20 roll or forfeit the reaction with no effect
- Contest
- tough
- Appeal
- 1
- Jam
- 0
- Effect
- Prevents the user from being startled until the turn ends.