Withdraw
water- Move Power
- none
- Move Time
- 1 reaction
- PP
- 3
- Duration
- instantaneous
- Range
- self
When subject to a melee or ranged attack, you can spend your reaction to increase your AC by +2 if it would cause the attack to miss.
At Higher Levels: Increase your AC by +3 at level 10 and above.
- Contest
- cute
- Appeal
- 2
- Jam
- 0
- Effect
- Prevents the user from being startled one time this turn.