Greninja
water dark- Armor Class
- 16
- Hit Points
- 117 (d12)
- Speed
- 40ft. walking
- 40ft. swimming
- str
- 15 (+2)
- dex
- 19 (+4)
- con
- 16 (+3)
- int
- 6 (-2)
- wis
- 14 (+2)
- cha
- 10 (+0)
- Proficiencies
- Saving Throws
- Vulnerabilities
- fighting, bug, grass, electric, fairy
- Resistances
- ghost, steel, fire, water, ice, dark
- Immunities
- psychic
Evolution: 3 / 3
- Starting
- ...
- Level 14
- ...
- Level 18
- ...
- TM
- ...