Oranguru
normal psychic- Armor Class
- 16
- Hit Points
- 90 (d12)
- Speed
- 25ft. walking
- 15ft. climbing
- str
- 16 (+3)
- dex
- 14 (+2)
- con
- 19 (+4)
- int
- 6 (-2)
- wis
- 10 (+0)
- cha
- 10 (+0)
- Proficiencies
- Saving Throws
- Vulnerabilities
- bug, dark
- Resistances
- psychic
- Immunities
- ghost
- Starting
- ...
- Level 10
- ...
- Level 14
- ...
- Level 18
- ...
- Egg
- ...
- TM
- ...