Remoraid
water- Number
- #223
- Size
- small
- SR
- 1/4
- Egg Group
- water 1, water 2
- Min Level
- 1
- Gender
- 1 F : 1 M
The Jet Pokémon. This Pokémon clings to Mantine and shares in its prosperity. When its Mantine is attacked, Remoraid will fight alongside it!
- Armor Class
- 12
- Hit Points
- 17 (d6)
- Speed
- 5ft. walking
- 30ft. swimming
- str
- 10 (+0)
- dex
- 14 (+2)
- con
- 12 (+1)
- int
- 6 (-2)
- wis
- 10 (+0)
- cha
- 10 (+0)
- Proficiencies
- acrobatics
- Saving Throws
- dex
- Vulnerabilities
- grass, electric
- Resistances
- steel, fire, water, ice
- Immunities
- none
Hustle: When you score a critical hit, you may immediately gain an additional action on your turn. If this action is used to make an attack, you have disadvantage on the roll. You may only ever have one additional action per round.
Sniper: On a critical hit made by this Pokémon, triple the dice roll instead of doubling it.
Moody: At the end of each long rest, this Pokémon rerolls on the nature table, replacing its nature with the result until the next long rest.
Evolution: 1 / 2
- Starting
- ...
- Level 2
- ...
- Level 6
- ...
- Level 10
- ...
- Level 14
- ...
- Level 18
- ...
- Egg
- ...
- TM
- ...