35 - Flamethrower

fire
Move Power
str, dex
Move Time
1 action
PP
10
Duration
instantaneous
Range
self (40ft cone)

You shoot a concentrated gout of flame in an 40 foot cone. Any creature caught in the cone must succeed on a DEX save against your Move DC, taking 2d8 + MOVE fire damage on a failure, or half damage on a success. Any creature that fails the save by 5 or more becomes burned.

At Higher Levels: The damage dice roll for this move changes to 2d10 at level 5, 3d10 at level 10, and 4d12 at level 17.

Can teach this to:

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